Lastly, there are esports titles such as Rocket League, PlayerUnknown's Battlegrounds (PUBG), and FIFA that also find avid fans within The Land Down Under. Then, you have the iconic MOBAs, Dota 2 and League of Legends. There are classic first-person shooters in Fortnite, Call of Duty, Counter-Strike: Global Offensive (CS:GO), and Overwatch. In Australia, there is a breadth of titles that come to the surfacewhen it comes to competitive gaming. With a diverse audience that reaches young and old alike, we think it's safe to say that both gaming and esports will continue to thrive in Australia for years to come. The esports Australia market is valued to be around 3.4 billion Australian dollars, and is forecasted to grow to 4.4 billion by 2024. With an audience of around 495 million from all across the world, it's easy to understand how esports has become as popular as it is right now. See more The Landscape of Esports in Australiaīy 2020, esports had grown into a global industry boasting an annual revenue of close to a billion dollars ($950 million). From team rosters to an all-new tournament format, the league will be seeing much more competition. ![]() The LEC (League of Legends European Championship) is entering a new decade starting with the inaugural Winter split.
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